Worlds Intertwined

Zeus has arrived!

Lightning!

Tadaima!

Lowkey and Ephraim decide to log out after Ephraim’s talk with the hooded figure and head off to an inn nearby. Upon logging out, Keima and Blair feel entirely exhausted and fall to the floor immediately after getting out of their pods. The attendants of the room pick them up to put them on a chair and provide them with carbohydrates and energy drinks so that they may rejuvenate. They leave the center after they feel healthy enough and head home. On the way back, Keima gets to know that Blair’s parents were at his house and after a brief hi-hello talk they depart and head back to their own house. The next day Keima and Blair talk about their adventures in DSO to Daniel who regrets not being able to go so they decide to leave for the center right after lunch. Upon entering the center the receptionist gives them access to room 306 where they meet a person who looks very similar to Mario.

Pants off!

They enter the pods and jump in the game and immediately head for GS^2GA to get Adrian (Daniel) his starting equipment and leave immediately after shopping. Ephraim heads for the barracks and asks to meet Raktapor Azreen, which he is granted permission for, and tells him about the danger to his life. Raktapor replies that people have been telling him that for the past 2 years and someone has yet has to take his life though there were some who tried but they were swiftly dealt with. After hearing that, Ephraim leaves the barracks and searches for a quest they could do and finds 2 that seem of importance. The first quest was for searching for bandits in the nearby forest while the other one that needed help to safeguard shops as there were raider cases in the area. They decide to check out some shops after they close down for possible raiders. As the shops would close at roughly 10 the gang decides to log out one-by-one so that they could inform their parents that they’ll be late. When Ephraim logs out first, Lowkey decides to rush to the nearby stationary shop on a horse which he stealthily stole from a carriage to get some markers to use on the now limp-seemingly-dead body and draw some stuff. But sadly by the time Lowkey comes back, Ephraim came back online. Adrian logs out next and since Ephraim was with him, Lowkey was unable to draw anything with his newly bought marker. When it was Lowkey’s time to log out, Ephraim and Adrian decide to search him and see what he bought. They find the marker and realize his all-so-evil intentions for artistry and prop him up against a pillar and take off his pants. Lowkey logs in a couple of minutes after this and notices his pants missing. He shrugs it off thinking that it was a game bug.

Stop! Thieves!

After the shops close down, Lowkey, Ephraim, and Adrian spread out a bit and keep an eye out for possible robberies. Adrian hears the sound of what he assumes is breaking in and informs the others. Lowkey and Adrian try to sneak up from the front while Ephraim circles around to the back. On the way to the back alley of the shop, Ephraim has yet another encounter with the hooded figure from the Legion of the Blessed Shadow but this time he has a different mask. The hooded figure seems to know about Ephraim informing Raktapor about the kidnapping. After some time the hooded figure dissipates into the darkness again and Ephraim continues on to the back of the shop. Meanwhile, Lowkey slips and is seen by the guard outside of the stationery shop that he had gone to in the afternoon. Lowkey and Adrian engage in combat with the guard and knock him out. Lowkey tries to peek in side the store by opening the door a bit, forgetting about the bell attached to it he ends up alerting the people inside. A bandit comes up to the door and talks with Lowkey and tells him that he works there so an adventurer like him doesn’t need to patrol the stationery after which Adrian decides to run. The bandit notices him and tells Lowkey about him, Lowkey tells the bandit that it could be the thief and chases after him. After Lowkey ran away, the bandit sees the guard knocked out in front of the shop and chases after the two. He catches up to Lowkey and tells him to find the thief at all cost since the thief had knocked out the guard. Lowkey accepts his request and proceeds to “hunt down” the thief. As soon as the bandit chased after Lowkey and Adrian, Ephraim entered the stationery from the back and notices 5 ritual books kept on display and 3 of them emitting an aura. Ephraim sneaks up to the showcase and looks at the books and realizes that he can’t take any of them without making a lot of noise. Ephraim decides that this is not worth the risk and starts to make his escape but before he could turn around an arm tries to grab him by the neck but fails to do so allowing Ephraim to teleport outside of the shop and he runs away.

A flash of lightning appeared and he disappeared

After fleeing from the shop, Ephraim tries to look around to see if they could get any other quest but the shop he left behind still roamed in his mind. He felt uneasy and that’s when it hit him. The lock on the backdoor he entered through was broken. Sending a quick message to Adrian and Lowkey to ambush the shop at his command, Ephraim doubles back and heads over to the shop once again. When he enters the shop, again from the backdoor, he sees one of the bandits tending to the wounds of a guard and offers him help under the alias “The Traveler”. While Ephraim tries to stabilize the guard (and not wake him up), a flash of lightning appears from the ritual books’ showcase and the smashing of glass is heard. When Ephraim turns his head to see what it was, he catches sight of a man in robes, with a circle of sorts and an uroboros encircling it on his back, taking the ritual book that emitted the strongest aura and another flash of lightning appeared and the man was gone. The 3 bandits who were there huddled up and decided to dispose of “The Traveller”. When the 3 of them started walking up to Ephraim, he swiftly pressed “Send” and prepared to enter a fight. The 3 bandits were the first to initiate the fight but they were swiftly dealt with because of Lowkey’s and Adrian’s ambush.Deciding not to kill the bandits, Ephraim ties them all up and tries bartering with them. Ephraim offers them a proposition to leave their pasts behind and start fresh at the army which they refuse. After taking 500 gold from their loot, the 2 groups part ways. Ephraim, Lowkey, and Adrian head towards their inn to log off of the game. On the way there, Lowkey takes a detour to GS^2GA to tell Amanda about the “glitch/bug” he found which upon hearing Amanda tells him that it was his friends who had done that. Lowkey brushes this information aside and goes back to the inn to log off.

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